Algotrek
I created the kind of product that would actually help me pass the coding round. Never in my life have I ever advanced past the coding round. Couldn't do it to save my life. But now, I have a tutor who can explain and morph problems and explain them to me in a smooth brained way until I get it. Since the visuals also follow the tutors explanation, I can iterate until a DSA pattern sticks and solution patterns are easy for my brain to reproduce when in the hot seat. Try it out, find a problem that you struggled (struggle) with and let me know if the tutor provides anything helpful. The unique thing to note is that, you can take any standard problem and expand it, change its operation parameters so that nothing is static, all with the goal of truly understanding why and how the solution works.
AI-анализ
Анализ скоро появится.
Похожие продукты
Be the ChatBOT
I made this experimental art project/game that's an LLM chat assistant, but where you're the AI. I wanted people to get a visceral sense of what it's like to answer the kinds of things that people prompt their chatbots day in and day out. If you're interested, I wrote up some more info on how I made it, including how the "user" prompts are generated with an eye for realism: https://bethechatbot.com/about Hope you enjoy it! I'd love to hear people's takeaways.
QBasic Gorillas (Repeeled)
I've found the most engaging way to practice techniques for AI-assisted development and test models is to build fun side projects in vanilla JS. I spent many hours playing (and studying and editing) QBasic Gorillas, and this is a vanilla JS implementation using Fable and Opus. Play 1-on-1 hotseat or against the computer. A bit of extra camera snazz as well.
We hid a backdoor in an LLM
Show HN: We hid a backdoor in an LLM – $51,200 on finding it
A map of cafes that are in the sun
I wanted to sit outside for coffee but there was no way to see which cafes are in the sun right now. So I built a map that shows which cafes, benches, and outdoor seats are in the sun vs. shade at any time of day. It ray-marches building shadows live in a WebGL shader over a MapLibre map. I also pre-index all places from OpenStreetMap into H3 hex cells and serve them as static JSON on Cloudflare R2, so the client just fetches the cells in view and no backend is needed. Feedback welcome, especially on shadow accuracy in your city. Currently only buildings and trees are taken into account when calculating the shadows but I'm planning to add terrain/mountain shadows as well. Try it: https://sunny.coffee
Aproov
Aproov is a marketplace that matches early-stage founders with creators for distribution deals Match with the RIGHT creators for your company, offer whatever you want/have (premium access, cash, revenue share, co-created content, other), gain real distribution, repeat. Aproov verifies each step of the process We created this because with our previous company, distribution was a real pain. So we decided to help other founders so they don't spend as much effort as we did, and they could get better and faster results and focus purely on building