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Developer Tools
Crit

Crit

Crit is a single-binary CLI that opens your file or code diffs in a browser with GitHub-inspired interface. Your favourite agent acts on the feedback and responds back - continue until you're happy. I've been building this for a few months now and it's been helping me a lot juggling parallel conversations with agents, making it easier to actually review the plans they generate and the resulting code - all before it hits GitHub. It also allows you to export the plans to a hosted service (which you can self-host for privacy), to solicit feedback from your team. No account needed, and reviews are automatically deleted after 30 days of inactivity.

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Developer Tools
I built an open-source, local-first  alternative to LangSmith

I built an open-source, local-first alternative to LangSmith

Hey HN. Built this because LangSmith needs a cloud account just to see my own traces. pip install opensmith — everything shows up at localhost:7823. SQLite. No accounts. No config. Fully offline. 800+ downloads in 2 days. Surprised me. Would love honest feedback from this community.

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Developer Tools
CADara

CADara

Show HN: CADara – I made an open-source in-browser CAD

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Developer Tools
Open-source 2D IDE for managing agent CLIs

Open-source 2D IDE for managing agent CLIs

Show HN: Open-source 2D IDE for managing agent CLIs

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Developer Tools
Agentic interface for mainframes and COBOL

Agentic interface for mainframes and COBOL

Hi HN, we’re Sai and Aayush, and we’re building Hypercubic (https://www.hypercubic.ai/), bringing AI tools to the mainframe and COBOL world. (We did a Launch HN last year: https://news.ycombinator.com/item?id=45877517.) Today we’re launching Hopper, an agentic development environment for mainframes. You can download it here: https://www.hypercubic.ai/hopper, and you can also request access and immediately get a mainframe user account to play with. There's also a video runthrough at https://www.youtube.com/watch?v=q81L5DcfBvE. Mainframes still run a surprising amount of critical infrastructure: banking, payments, insurance, airlines, government programs, logistics, and core operations at large institutions. Many of these systems are decades old, but they continue to process enormous transaction volumes because they are reliable, secure, and deeply embedded into business operations. A lot of that software is written in COBOL and runs on IBM z/OS. The development environment looks very different from modern cloud or Unix-style development. Instead of GitHub, shell commands, package managers, and CI pipelines, developers often work through TN3270 terminal sessions, ISPF panels, partitioned datasets, JCL, JES queues, spool output, return codes, VSAM files, CICS transactions, and shop-specific conventions. TN3270 is the terminal interface used to interact with many IBM mainframe systems. ISPF is the menu and panel system developers use inside that terminal to browse datasets, edit source, submit jobs, and inspect output. It is powerful and reliable, but it was designed for expert humans navigating screens, function keys, and fixed-width workflows, not AI agents. A simple COBOL change might require finding the right source member, checking copybooks, locating compile JCL, submitting a job, reading JES/SYSPRINT output, interpreting condition codes, patching fixed-width source, and resubmitting. Much of this work is so well-defined and repetitive that it's a good fit for agentic AI. To get that working, however, a chatbot next to a terminal is not enough. The agent needs to operate inside the mainframe environment. Hopper combines three things: (1) A real TN3270 terminal, (2) Mainframe-aware panels for datasets, members, jobs, and spool output, and (3) An AI agent that can operate across those z/OS surfaces. For example, here is a tiny version of the kind of thing Hopper can help debug: COBOL: IDENTIFICATION DIVISION. PROGRAM-ID. PAYCALC. DATA DIVISION. WORKING-STORAGE SECTION. 01 CUSTOMER-BALANCE PIC 9(7)V99. PROCEDURE DIVISION. ADD 100.00 TO CUSTOMER-BALNCE DISPLAY "UPDATED BALANCE: " CUSTOMER-BALANCE STOP RUN. JCL: //PAYCOMP JOB (ACCT),'COMPILE',CLASS=A,MSGCLASS=X //COBOL EXEC IGYWCL [//COBOL.SYSIN](https://cobol.sysin/) DD DSN=USER1.APP.COBOL(PAYCALC),DISP=SHR [//LKED.SYSLMOD](https://lked.syslmod/) DD DSN=USER1.APP.LOAD(PAYCALC),DISP=SHR A human would submit this job, inspect JES output, open `SYSPRINT`, find the undefined `CUSTOMER-BALNCE`, map it back to the source, patch the member, and resubmit. Hopper is designed to let an agent operate through that same loop autonomously. Hopper is not trying to hide the mainframe behind a generic abstraction, and it's not a chatbot. The design principle is simple: preserve the fidelity of the mainframe environment, but make it accessible to AI agents. Sensitive operations require approval, and the terminal remains visible at all times. Once agents can operate inside the mainframe environment, new workflows become possible: faster job debugging, automated documentation, safer code changes, test generation, migration planning, traffic replay, and modernization verification. We’re curious to hear your thoughts! especially from anyone who has worked with mainframes, COBOL or has done legacy enterprise modernization.

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Developer Tools
Headless Cloud Security

Headless Cloud Security

The cloud security company I work for, Sysdig, launched “Headless Cloud Security” last week. The short version: as attacks get faster and more automated, security tooling is going to need to evolve beyond dashboards and humans clicking through workflows all day. We’ve already seen “headless” models emerge in other categories, and engineering teams are rapidly adopting agentic and CLI-first workflows with tools like Claude Code, Cursor, and MCP servers. Security teams, historically, tend to lag engineering adoption curves by 6–18 months, but I don’t think that gap will hold much longer. The idea behind headless security is that security capabilities should be consumable programmatically — through APIs, AI agents, IDEs, CI/CD pipelines, and automated workflows — not just through a UI. This post covers it in more detail: https://www.sysdig.com/learn-cloud-native/what-is-headless-c... Curious whether others here are seeing similar shifts inside their orgs, especially around AI-assisted development and security operations.

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Developer Tools
Tryardent

Tryardent

Hey HN! We’re Vikram and Evan from Ardent (https://tryardent.com). We're building database sandboxes for you and your coding agents. In the last two years coding agents have gotten dramatically more capable at handling complex engineering tasks. But without access to a realistic sandbox at the DB layer for testing, they ship garbage that can take down production databases. I spent over a year building an AI Data Engineer that failed for this exact reason. Evan spent the last 12 years in data engineering and hit this wall building agents at his last company. Ardent was built to make it possible for coding agents to get near instant access to production-like sandboxes so they can test their work. To do this we write a replication stream out of the target DB, scaling with kafka onto a read replica with copy on write enabled and autoscaling compute (we currently prefer neon as a primary branching engine due to their implementation of these properties). Our replication stream uses logical replication + ddl triggers to enable usage on any hosted postgres DB since most platforms do not allow physical replication which is traditionally used for creating replicas. This provides a few primary benefits: 1. Does not require a platform migration to a DB provider like neon, allowing strong separation of production and development concerns. 2. Minimal impact on the production database while allowing clones to spin up in <6s, even at TB scale with copy-on-write Security matters a lot with cloning production so we run a proxy layer to generate custom postgres URLs and route all connections to allow more granular access control to clones, prevent credential leak, and follow a split plane architecture to allow full data residency on your cloud through BYOC. We also support anonymization through the ability to register SQL that runs on branches before they are returned. This has been used for PII redaction and branch modification. Our goal is to make every data infrastructure platform “cloneable” in one place so agents can fully test the impact of their changes on production like data environments without risk. Here's a demo of it: https://youtu.be/5S1kwPtiRU0 We’d love to understand how you work with coding agents on the DB and if you try Ardent (it's free to get started) what worked, what broke and what’s missing.

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Developer Tools
CipherStash Stack

CipherStash Stack

Hi HN, I'm Dan Draper, founder of CipherStash. We've spent 5 years building per-value searchable encryption tech. We realized that encryption like this is incredibly powerful but the engineering required is generally not worth the effort. So we built a platform and opensource SDK to take the cry out of cryptography :) CipherStash Stack is: * A searchable encryption SDK for TS and Postgres * Fast, key management with Zerokms (backed by HSM) * A transparent SQL proxy * Auth library and OIDC federation service * Skills for data security Integrations include Prisma Next, Drizzle, Auth0, Clerk and Supabase. Install and setup is done via a single npx stash init command. And can handoff implementation to your agent. You can start by encrypting just a single field and we've got the whole process down to around 15 minutes. Oh and its fast: most queries run in a few ms with many faster than that. We published our full benchmarks here: https://github.com/cipherstash/benches#headline-numbers I'd love to know what you think!

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Developer Tools
Runtm

Runtm

Hey HN, We're Gus and Carlos from Runtime (https://runtm.com). We're building infra that lets your whole team (including non-engineers) ship with Claude Code, Codex, and other agents without engineering having to handhold every session. After Mentum (YC S21) was acquired, I personally shipped 4 full-stack products in 3 months using coding agents. When I tried to roll the same workflow out to the rest of the team, it fell apart: Most PRs were unmergeable slop - Every repo required an engineer doing one-off local setup. - Skills and context lived in one person's head. - There was no safe way for a PM to touch a real codebase without risking a bad deploy or a secrets leak. Carlos comes from building agentic reconciliation systems at Modern Treasury and had a similar experience when letting his support team use devin. We ended up building internal background agent infra but it quickly became a nightmare to mantain and develop. We built Runtime so you don't have to do this kind of thing. Runtime work like as follows. Engineering defines the context once: system instructions, skills, and scoped integrations installable via CLI, mise, npm, or any package manager. Then Runtime snapshots your full running environment including multi-service Docker Compose setups, Kafka, Redis, seeded DBs, so it comes up in milliseconds with every server already running. We orchestrate across sandbox providers like E2B, Daytona, EC2 or self-hosted K8s depending on your setup. Secrets are injected through our managed proxy so they never touch the agent directly, and guardrails run at the infrastructure level: command allow/deny lists, network egress controls, and RBAC scoped per human and per agent. Every session also gets a shareable preview URL, so internal builds go from sandbox to the rest of the team without needing production access. Runtime works with whichever agent your team already uses: Claude Code, Codex, Cursor, Copilot, Gemini, Devin. You can trigger sandboxes from our web app, CLI, Slack, Linear, GitHub, or API. One of our customers built an on-call inspector that wires PagerDuty, Sentry, and their repo so when an alert fires, the agent finds the cause and opens a PR with a unit test before anyone gets paged. Another runs a finance agent in a private Slack channel pulling from Stripe, NetSuite, and Snowflake to run reconciliations in minutes with source rows attached. A fintech unicorn and several YC scaleups are live on Runtime, including a few teams who had built similar infrastructure internally and handed it to us to take over. The core is open source at https://github.com/runtm-ai/runtm. Hosted version is live at https://app.runtm.com, free tier included. We're charging a flat platform fee plus compute, no token markup. Check our demo: https://www.youtube.com/watch?v=wLwj__aEEh4 We'd love to hear how you're thinking about the infra for letting more people across your org use coding agents without creating chaos!

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Developer Tools
Trychert

Trychert

Hey HN! We’re Gary and Ian, and we’re building Chert (https://www.trychert.com/), an API for businesses to send, receive, and automate iMessage conversations at scale. Check out our demo: https://www.youtube.com/watch?v=SRdwvVxMMoI. We originally started by building products on top of iMessage because the blue bubble interface, typing indicators, and reactions made agentic conversations feel more human than ones on SMS/RCS. These included a one-shot iMessage agent builder that reached 2,000 users in one week and an automated iMessage outbound sequencer that sent thousands of outbound messages per day. The hard part is that iMessage does not have a native API like SMS/RCS. Sending and receiving iMessages requires a separate infrastructure that is difficult to set up and maintain, especially at scale. As we talked to more companies, we realized that the highest-volume use cases for iMessage were not B2C agents or even sales. They were things like customer service, missed-call text-back, cart abandonment, and inbound lead capture in verticals like home services, DTC brands, and property management that drive the highest volume. Furthermore, these companies often need additional support, such as custom infrastructure setup (e.g. contact card, area code, or local worker sessions), integration support with their existing SMS/RCS or voice agent systems, and a reliable way to scale their volume over time. We built Chert to be an infrastructure layer for businesses to handle iMessage conversations at scale. Businesses can use our API to send and receive iMessages programmatically, route replies to humans or agents, and integrate conversations into the systems they already use. To maintain stability across both outbound and inbound use cases, we built phone line health checks and SMS/RCS fallback systems. We also integrate with existing SMS/RCS systems, voice agents, CRMs such as Salesforce, HubSpot, and Attio, and tools like Slack. Finally, we let businesses reliably scale from a few test lines to hundreds of lines with automated line provisioning and a usage-based pricing structure. We’re working with companies doing conversational messaging in DTC, sports programs, property management, and home services at the scale of hundreds of lines. We’d love to hear your thoughts on this and other similar verticals where iMessage could be useful. All comments welcome!

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Developer Tools
Open-source Workspace (mail,docs,spreadsheet,drive) web/iOS

Open-source Workspace (mail,docs,spreadsheet,drive) web/iOS

Show HN: Open-source Workspace (mail,docs,spreadsheet,drive) web/iOS

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Developer Tools
Open-Source AI Racing Harness

Open-Source AI Racing Harness

Hi I'm Dan from Elodin, making an open source real-time capable flight software simulation. For AI Grand Prix contestants, the wait for the Round 1 virtual qualifier simulation has been grueling. If you’re competing, check out our simulation harness to tide you over, built to match the published competition constraints and message format. It runs against real Betaflight, which we learned requires at least 1000 sensor samples per second to run real-time correctly. The competition warranted introducing a new feature to generate the camera sensor directly in the simulation loop. Typically people connect to Unreal or similar game engine to create a camera sensor, which works well but is very heavy. For the simple needs of this challenge, creating sample directly in the loop is very handy and easy to use. Happy to hear your feedback on this! While it's not fancy looking currently, it uses the Rust Bevy game engine, which should allow us to improve the visual fidelity quickly. We all should easily be able to shift our implementation to the published competition sim once it lands. Hope you enjoy and good luck!

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