Freestyle
We’re Ben and Jacob, cofounders of Freestyle (https://freestyle.sh). We’re building a cloud for Coding Agents. For the first generation of agents it looked like workflows with minimal tools. 2 years ago we published a package to let AI work in SQL, at that time GPT-4 could write simple scripts. Soon after the first AI App Builders started using AI to make whole websites; we supported that with a serverless deploy system. But the current generation is going much further, instead of minimal tools and basic serverless apps AI can utilize the full power of a computer (“sandbox”). We’re building sandboxes that are interchangeable with EC2s from your agents perspective, with bonus features: 1. We’ve figured out how to fork a sandbox horizontally without more than a 400ms pause in it. That's not forking the filesystem, we mean forking the whole memory of it. If you’re half way down a browser page with animations running, they’ll be in the same place in all the forks. If you’re running a minecraft server every block and player will be in the same place on the forks. If you’re running a local environment and an error comes up in process that error will be there in all the forks. This works for snapshotting as well, you can save your place and come back weeks later. 2. Our sandboxes start in ~500ms. Demo: https://www.loom.com/share/8b3d294d515442f296aecde1f42f5524 Compared with other sandboxes, our goal is to be the most powerful. We support full Linux + hardware-virtualization, eBPF, Fuse, etc. We run full Debian with multiple users and we use a systemd init instead of runc. Whatever your AI expects to work on debian should work on these vms, and if it doesn’t send a bug report. In order to make this possible, we’ve moved to our own bare metal racks. Early in our testing we realized that moving VMs across cloud nodes would not have acceptable performance properties. We asked Google Cloud and AWS for a quote on their bare metal nodes and found that the monthly cost was equivalent to the total cost of the hardware so we did that. Our goal is to build the necessary infrastructure to replicate the human devloop on the massively multi-tenant scale of AI, so these VMs should be as powerful as the ones you’re used to, while also being available to provision in seconds.
AI-анализ
Анализ скоро появится.
Похожие продукты
TV Explorer. Adding advanced UI to free online TV
Show HN: TV Explorer. Adding advanced UI to free online TV
Geomatic
All commands have the format `output = \func inputs` or just `\function inputs`. Points and scalars are built on the fly. Eg `\line a b` to an empty canvas creates points `a` and `b`, and joins them with a line. One can use broadcasting semantics similar to NumPy and PyTorch in a visual setting (imagine creating a list of circles where one dim corresponds to radius and another to the center). One can also use backpropagation, run gradient descent or visualize vector fields. Almost everything is reactive so changing a variable updates all of the downstream geometry. It also allows anyone to write and load their own visualization, which can be broadcasted and differentiated through.
Vibe-coded Steam, but in the browser
Hi HN! Lifelong avid gamer here, hugely passionate about WASM and WebGPU. I firmly believe that these technologies will enable console and PC quality titles to be accessible through a browser, and with this, we'll need a new discoverability layer. Looking online, platforms like CrazyGames and Poki cater to a casual/hypercasual demographic, and I couldn't find anything out there that was for me, a core gamer that typically uses Steam and consoles. So I vibe coded my own! It features WASM ports of classic games, as well as some indie Unity titles. The goal is to host mainly WebGPU titles moving forward, and to serve as a way for smaller developers to get discovered outside of crowded channels like Steam. Here's a few features from the platform I wanted to highlight: • Controller support • A console-like UI/UX • Community forums (much work to do here) • Basic achievements • Store pages, modeled after Steam • Social features • Asset chunking to enable faster load times I'd love to get feedback on the portal, to make it even better. Thanks!
Let agents run any analysis with Mixpanel data, no UI required
Show HN: Let agents run any analysis with Mixpanel data, no UI required
We missed Winamp, so we built an audio player for macOS
Show HN: We missed Winamp, so we built an audio player for macOS