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Developer Tools
Kandelo

Kandelo

Kandelo is an open-source, Wasm-based multi-process kernel that runs POSIX programs in browsers and Node.js. Kandelo is still experimental, but it already runs a substantial range of existing software. Do you have use cases for this? We are trying Kandelo as a new foundation for WordPress Playground which runs server-side WordPress entirely in the browser. Kandelo also looks promising as a sandbox for running agents in the the browser and on the command line. On the side, we've been playing with porting games and desktop environments and even compiling runnable programs within Kandelo. Yet it feels like there are many possibilities we haven't considered. How would you like to use something like this? Demos: Some notes: The demos have been tested in desktop browsers. Unfortunately, YMMV on mobile today. Some of the disk images are large (~50MB) and may take a while to boot initially. Main set, with Shell (bash, vim, nethack, and more), Nginx, PHP, WordPress, and Doom: https://kandelo.dev/20260819-demo/ LÖVE game engine: https://kandelo.dev/20260819-demo-love/ SNKRX running under LÖVE: https://kandelo.dev/20260819-demo-love/?vfs=love-snkrx-abi44... Commander Keen running in DOSBox: https://kandelo.dev/20260819-demo-dos/?demo=keen LXDE desktop PoC: https://kandelo.dev/20260819-demo-lxde/?demo=desktop-lxde Background I wanted an authentic OS-level foundation for running systems software in the browser and started this as a vibe-coded exploration. I figured it would end up being too slow and that we would have to offer many different ways to compromise default POSIX behavior to get anything usable. But after weeks of fighting agents, insisting on genuine POSIX compatibility as the default, I was surprised at how well the system worked without those compromises. Nginx, PHP, Python, Ruby, Redis, and even MariaDB were able to be built using the SDK with minimal hacks. Then we started porting games, having fun, and playing to see how far we could push it. Notes on architecture: There is a central, single-worker kernel, aiming to provide all supportable POSIX syscalls. Each process is a dedicated worker with independent memory. Each process thread is a dedicated worker that shares memory with threads from the same process. Syscalls are done with the process SharedArrayBuffer and the Atomics API. fork() is supported. The system is centered around virtual file system (VFS) images, and the VFS can contain lazy references to programs that may or may not be used. Vim is such a reference in the shell demo. On GitHub: https://github.com/Automattic/kandelo

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Developer Tools
WaveHouse

WaveHouse

While building an IoT telemetry solution, we ran into hurdles with Clickhouse. For one, you can't insert quickly AND durably into Clickhouse without setting up something like Kafka, which gets complicated for quick projects wanting to make use of Clickhouse's powerful features. Then, trying to actually query Clickhouse and show data in a UI required a whole backend API to handle auth and permissions. We figured that all these parts together – fast, durable ingest, row-level and column-level security and roles, and realtime streaming – were a lot of scaffolding to have to rebuild for every project we wanted to use Clickhouse in. So, we built them all into a single Go binary to be deployed alongside Clickhouse, to help lower Clickhouse's barrier to entry. We call it WaveHouse. Would love any feedback as we work on improving and adding more features to this OSS project!

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Developer Tools
Huzzah

Huzzah

Hello everyone. I've been working on this experimental editor called Huzzah. I've been working almost exclusively with coding agents since January of this year, and over the past few months I began to feel utterly exhausted by them. They're great, but I'm finding it more and more tedious to write full sentences for every change I want. Not only that, but it seems there's a complexity limit for codebases - beyond a certain point the agent begins confusing itself. I'd like to go back to writing code, but I don't want to go all the way back to fully manual coding. So I've come up with this interaction paradigm where you: 1. write pseudocode in whatever way makes the most sense to you 2. on save, the editor synchronizes your work to real source code 3. the pseudocode is persisted alongside the generated code, making your prompt effectively a stored record of intent. It may not work for every use case, but in my initial playthroughs I've found it very enjoyable. Right now it's just a proof of concept - installation instructions are here in the readme: https://github.com/danielvaughn/hz You can also watch a video of it in action here: https://x.com/danielvaughn/status/2090456808431165715 Cheers!

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AI Tools
Simple Screenshot Copy

Simple Screenshot Copy

Show HN: Simple Screenshot Copy – screenshots straight to the clipboard

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Other
Sci-Trust

Sci-Trust

Show HN: Sci-Trust – Compare trust among researchers based on their citations

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AI Tools
We chased a weather balloon across Montana and never found it

We chased a weather balloon across Montana and never found it

Since April, I have been working with Sam Flynn (https://drook.dev) to make this balloon payload, UpLink. We did a similar launch last year with Hack Club but this was our first independent launch. UpLink was a 491 gram payload testing the insulation properties of 3D printing filaments, while also transmitting 320x240 images over a radio link -- up from the 18x10 images last year! This is a writeup on our engineering process, mistakes made, and learning experiences. It covers: - Custom electronics designed in KiCad - Firmware design - Results from the data we received on the ground - Image transmission - Launch day logistics, and where things went wrong All hardware, software, firmware, and CAD is available on GitHub: https://github.com/radeeyate/UpLink, licensed + certified as open source hardware: https://certification.oshwa.org/us002826.html If you just want to see the images received, I put up a gallery here: https://uplink.gallery.radi8.dev/ If you have any questions, comments, or concerns, let me know. I'm happy to answer anything!

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Other
Why You Lost

Why You Lost

Show HN: Why You Lost – a Dota 2 post-match autopsy

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Developer Tools
Open-source Stripe Connect alternative

Open-source Stripe Connect alternative

Hey, I'm Ben. I built Zoneless because I was paying so much to use Stripe Connect on my own marketplace. The fees were really, really bad, and it was also limiting in terms of the seller countries I could onboard. To give you an idea, I was paying around $9,000 per month in fees just to run payouts. Using Zoneless, that cost goes down to around $6. I've been using it personally for the past few months, and onboarded 5,000+ sellers and done 3,000+ payouts. 74% of new sellers on my marketplace choose Zoneless over Stripe, which is really interesting. I appreciate crypto and stablecoins are a bit of a touchy subject, but for this use case of sending global payouts cheaply, it's perfect. The project is open source with an Apache 2.0 licence, which means there's the benefit of no lock-in and no risk of your account getting flagged or shut down. It also has an almost identical API and dashboard to Stripe. Would love to hear any feedback you may have in the comments.

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SaaS
Check if any of the $656M in unclaimed royalties at The MLC is yours

Check if any of the $656M in unclaimed royalties at The MLC is yours

Hi HN, I built this. Quick background on why it exists: When music is streamed on digital streaming platforms (think Spotify, Apple Music, Pandora), there are two separate royalty streams: one for the recording, paid through your distributor (DistroKid, TuneCore, CDBaby), and one for the underlying work (generally known as publishing). The work side's mechanical royalties are collected by The MLC, a nonprofit that was created by the 2018 Music Modernization Act (MMA). If you haven't registered your songs with The MLC, there are issues with your metadata, or about half a dozen other reasons, that money will never reach you, it just collects in a big pile we call the "black box". That pile is big. The MLC's own dashboard currently shows over $656M is held (themlc.com/blanket-royalties), and the biggest problem is the MMA dictates that The MLC cannot hold that money indefinitely. At some point, by law, The MLC must distribute this big pile of cash, and since they don't know who it's supposed to go to, they pay it out through a process called "market share" (themlc.com/marketshare). Market share means they pay it out, pro-rata, to the artists, songwriters and publishers that are in the system, which in practice means the largest publishers collect most of the leftovers. This is slated to begin in January 2027 and will pay portions of the pool out monthly (themlc.com/unclaimed-accrued-royalties), as of this morning, the next 12 months of market share sums up to $76.61M, starting with $6.41M in January. Full disclosure: I run Doubly, which is an independent publishing administrator, so I have a commercial interest in this space. That being said, we're a team of two people and we don't have the bandwidth to directly assist the hundreds of thousands of artists and songwriters who are going to start losing this money in January 2027. That's why I built this self-service tool, no signup, no email, no paywall, the reports are completely actionable without needing anything from us. The tool: paste a Spotify artist link (or search for a Spotify artist by name). It pulls every release on that profile, checks each recording against The MLC's public bulk data, and tells you per-song whether it's fully claimed, partially claimed, registered but unmatched, or missing entirely. It then provides a link to the exact MLC tool that fixes each case. It also estimates the dollars stuck, as a rough range. Even if you're not an artist yourself, you probably know someone who is a musician, please share it with them. Thanks for your time and I'm happy to answer any questions about the industry as a whole, The MLC, the tech, anything really.

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Developer Tools
I trained a 125M model to autocomplete piano on-device

I trained a 125M model to autocomplete piano on-device

I trained a 125M-parameter transformer to autocomplete piano performances in real time (~108 notes/sec on an iPhone 15). The idea is basically GitHub Copilot or Tabnine, except instead of prompting it with code, you prompt it by playing a few notes on a MIDI piano. The model then continues what you played, entirely on-device. The app is free if anyone wants to try it. Happy to answer questions about the model, training, Core ML, or the many things that didn't work.

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Productivity
Frugal Tokens

Frugal Tokens

I wanted to share a project I’ve been working on called Frugal Tokens. I originally built it because I was curious to see how much all of my sessions cost and how much cache misses affected that spend. I’d noticed people had widely different spend profiles and wanted to better understand what might contribute to that. As I’ve worked on this, the tool has grown to show more usage patterns across all of your sessions. It shows overall usage, estimated working time and overlapping sessions, and where your spend is coming from across models and cache misses. I also have a few session level metrics with percentile breakdowns, along with a list of your sessions and high level info. Clicking into a session opens an explorer where you can see individual model calls and tool inputs and outputs. You can also jump directly to where a cache miss happened. There’s also a rough cost comparison that shows what the recorded session would have cost with another model’s pricing, or for Anthropic, with 5m vs 1h caching. In the future, I’d love to collect more information to see which patterns might make people’s workflows more expensive, e.g. long sessions, high context usage, many turns, etc. The tool requires deno, but is just one command to run once that is installed. The demo provided has some of the data scrubbed, but helps to show what it looks like before running it. Would appreciate any thoughts or ideas https://github.com/dpclark4/frugal-tokens

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Other
Privacy focused client side password generator

Privacy focused client side password generator

Show HN: Privacy focused client side password generator

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